1. File |
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New |
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Use it to create a new audio file. |
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Open |
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Use it to open an existing audio file.This software supports a wide variety of data types. When you load a file for editing, it converts the audio file type to its own internal temporary file type for faster editing and better handling with larger file size.
You can also drag the audio file from your folder and drop on the Wave View in the main window to open audio file for editing. |
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Paste from file |
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Use it to insert a audio file at the insertion point or to replace any selection. |
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Mix From File |
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Use it to mix any audio data from a audio file with the current audio file. |
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Use it to open a number of audio files at the same time and combine them. |
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Use it to rip audio from audio CD. |
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Extract Audio from Video File
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Use it to extract audio from video files. |
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Use it to rip audio from video DVD. |
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Convert From Text (Text To Speech) |
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Use it to convert text to audio file. |
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Save |
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Use it to save the whole audio data. |
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Save As |
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Use it to save the whole audio data as a different file name or location. |
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Use it to save the selected audio data as a different file name or location. |
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Save as Other Format (Format Conversion)
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Use it to save the whole audio data with detailed format options (format conversion). |
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Save Selection as Other Format (Format Conversion)
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Use it to save the selected audio data with detailed format options (format conversion). |
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Use it to merge the whole loaded audio data into video file. |
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Merge Selection into Video File
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Use it to merge the selected audio data into video file. |
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Save Wave Image |
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Use it to save the wave view as bmp format image |
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2. Edit |
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Undo |
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Use it to reverse the last command, such as deletion, transformation, etc. If this option is not available, it means there is no action to undo. This software allows virtually unlimited (limited only by hard drive space) levels of Undo. |
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Redo |
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Use it to repeat your last command or action. |
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Use it to select the whole audio data. |
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Use it to convert the sample type of the whole audio data. |
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Delete |
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Use it to delete the selection. |
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Copy |
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Use it to copy the selection to the Clipboard. |
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Cut |
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Use it to remove the selection from the active file and place it on the Clipboard. |
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Paste |
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Use it to insert the content of the Clipboard at the insertion point or to replace any selection. |
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Mix |
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Use it to mix any audio data from either the Windows or the Clipboard with the current audio file. |
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Zoom In |
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Use it to zoom in on the center of the current audio file window. |
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Zoom Out |
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Use it to zoom out from the current location. |
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Zoom Full |
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Use it to zoom all the way out to fit the entire waveform or session in the display window |
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Waveform View |
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Use it to choose a mode for viewing data: Waveform View or Spectral View. Waveform View displays audio data in the familiar green-on-black sound wave format, where x-axis (vertical) represents amplitude and y-axis (horizontal) represents time. |
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Spectral View |
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Use it to choose a mode for viewing data: Waveform View or Spectral View. Spectral View displays a waveform by its frequency components, where x-axis is frequency, and y-axis is time. This allows you to analyze your audio data to see which frequencies are most prevalent. |
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3. Operations |
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Insert Silence |
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Use it to insert periods of silence. |
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Delete Silence |
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Use it to remove periods of silence. |
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Amplify + |
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Increases the volume of an audio file or selected parts. |
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Amplify - |
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Decreases the volume of an audio file or selected parts. |
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Fade In |
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This function amplifies the end of a selection.
Adjust the slider(s) for the amount of amplification or attenuation you want to apply. To achieve a fading in effect, choose a Final Amplification greater than that of your Initial Amplification. For fade outs, do the opposite by setting the Final Amplification to the lesser value. Setting both the initial and final amplifications to the same value results in a constant amplification. The signal remains unchanged whenever an amplification value of 100% or 0dB is selected. |
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Fade Out |
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This function amplifies the beginning of a selection.
Adjust the slider(s) for the amount of amplification or attenuation that you want to apply. Adjust the Final Amplification to fade the selection in or out. The signal will remain unchanged whenever an amplification value of 100% or 0dB is selected. |
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Stretch +/- |
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Use it to change the pitch (frequency) and tempo (duration) of the audio signal. It can also change either pitch or tempo without affecting the other. For example, you can use Stretch to transpose a song to a higher key, or to slow a passage down without changing the pitch. Pitch and tempo can also be varied over the length of the audio, giving the effect of slowing down and speeding up, or raising and lowering pitch. |
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This effect shifts the frequency spectrum of the input signal. It can be used to disguise a person's voice, or make the voice sound like that of the "chipmunks", through to "Darth Vader". It is also used to create harmony in lead passages, although it is an "unintelligent" harmonizer. |
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Resamples the existing audio data array. Recalculates the samples using a different rate than which it was originally created. |
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If you want to save only one channel, just set this channel as 100%, another as 0%. This function is very easy to make duetto. Just mix the left channel audio with right channel audio. |
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Chorus |
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The Chorus differs from the Flanger in only a couple of ways. One difference is the amount of delay that is used. The delay times in a Chorus are larger than in a Flanger, usually somewhere between 20 ms. and 30 ms. (the Flanger's delay usually ranges from 1 ms. to 10 ms.) This longer delay doesn't produce the characteristic sweeping sound of the Flanger. The Chorus also differs from the Flanger in that there is generally no feedback used.
For advanced users: more information about chorus effect: http://www.harmony-central.com/Effects/Articles/Chorus/ |
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Delay |
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Delay is an echo effect that replays what you have played one or more times after a period of time. It's something like the echoes you might hear shouting against a wall. You can use this function to create single echoes, as well as a number of other effects. Delays of 35 milliseconds (ms) or more will be perceived as discrete echoes, while those falling within the 35-15 ms range can be used to create a simple chorus or flanging effect. (These effects will not be as effective as the actual chorus or flanging effects, as the delay settings will be fixed and will not change over time).
For advanced users: more information about delay effect: http://www.harmony-central.com/Effects/Articles/Delay |
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Flanger |
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You can use this function to create a flanging effect by slightly delaying and phasing a signal at predetermined or random intervals. Flanging is created by mixing a signal with a slightly delayed copy of itself, where the length of the delay is constantly changing. It is actually one specific type of phasing (Phaser).
For advanced users: more information about flanging effect: http://www.harmony-central.com/Effects/Articles/Flanging |
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Invert |
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This function simply inverts the samples, so that all positive offsets are negative and all negative offsets are positive. Inverting does not produce an audible effect, but it can be useful in lining up amplitude curves when creating loops, or pasting. On stereo waveforms, both channels are inverted. |
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Inserts a noise in an audio file. |
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Normalize |
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Amplifies the highlighted selection to within the specified percentage of the maximum level. Use Normalization to achieve the greatest amount of amplification that will not result in clipping (when set to 0dB or 100%).
Use the Normalize function if you are recording a script in which you want to normalize an audio file to a specific percentage of maximum. |
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Phaser |
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Reverberate |
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Use this function to do a reverberate effect. It is the sound you hear in a room with hard surfaces where sound bounces around the room for a while after the initial sound stops. Reverberate is used to simulate the acoustical effect of rooms and enclosed buildings. In a room, for instance, sound is reflected off the walls, the ceiling and the floor. The sound heard at any given time is the sum of the sound from the source, as well as the reflected sound. An impulse (such a hand clap) will decay exponentially.
For advanced users: more information about expansion effect: http://www.harmony-central.com/Effects/Articles/Reverb/ |
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Reverse |
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Vibrato |
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This function enables you to set the desired Depth, Frequency and Phase of amplitude vibration |
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Compressor |
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Reduces the dynamic range of the audio signal. A compressor is basically a variable gain device, where the amount of gain used depends on the level of the input. In this case, the gain will be reduced when the signal level is high which makes louder passages softer, reducing the dynamic range. This effect equals dynamic volume regulator.
For advanced users: more information about expansion effect: http://www.harmony-central.com/Effects/Articles/Compression/ |
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The expander is a type of dynamic processor. As the name implies, it increases the dynamic range of a signal such that low level signals are attenuated while the louder portions are neither attenuated or amplified.
For advanced users: more information about expansion effect: http://www.harmony-central.com/Effects/Articles/Expansion/ |
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4. Filters |
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Notch |
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Band Pass |
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High Pass |
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Low Pass |
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High Shelf |
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Low Shelf |
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FFT |
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5. Tools |
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Play |
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Starts playback of the current selection, or of the current audio file from either the left edge of the selection, or from the beginning of the file, to either the right edge of the selection or to the end of the file. |
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Pause |
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Continue |
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Stop |
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Play Loop |
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Plays the current audio file or selection repeatedly, looping it until the Stop button is pressed. |
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Recode (Clear) |
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Record new audio file from a microphone or another input device. The current audio data will be cleared and filled up with the new recorded audio data. |
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Recode (Mix) |
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Record new audio file from a microphone or another input device. The current audio data will be mixed with the new recorded audio data. |
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Marker Panel |
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It is a list of time offsets, or locations defined within an audio file or session. With this tool, you can locate the selected part easily. |
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Batch Audio Converter |
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Batch convert audio files with all popular audio formats. |
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With this tool you can edit the audio tag of your audio files, like title, artist, album, genre, copyright, year and your comments. |
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Burn Audio CD |
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Burn Data DVD/CD |
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Backup your audio files to data DVD/CD. |
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