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Full Audio Converter

Full featured and full audio & video formats supported audio converter software


Glossary
Description
Bitrate
  Number of bits per second. The rate at which the compressed bitstream is delivered from the storage medium to the input of a decoder.
Bit Reservoir
  Often, some passages of a musical piece can not be coded to a given rate without altering the musical quality. The MP3 then uses then a short reservoir of bytes that acts as a buffer by using capacity from passages that can be coded to an inferior rate in the given flow.
Channel
  A sequence of data representing an audio signal intended to be reproduced at one listening position.
Codec
  Acronym for compressor/decompressor.
db
  Decibel
N db = 20 lg (Pn/P0)
N - number of db.
Pn - Level of sound pressure in pascals.
P0 = 2*105 pascals.
JS
  In the case of a stereophonic signal, the MP3 format can then use a few more tools, referred as Joint Stereo (JS) coding, to further shrink the compressed file size.
In many mid-range Hi-fi sets , there is a unique subwoofer. However you usually do not have the feeling that the sound comes from this boomer, but rather from satellite speakers. Indeed for very low and very high frequencies, the human ear is no longer able to locate the special origin of sounds with full accuracy. The mp3 format can therefore (optionally) revert to such a trick by using what is called Intensity Stereo (IS). Some frequencies are then recorded as a monophonic signal followed by a few additional information in order to restore a minimum of specialization.
The second joint stereo tool is called Mid/Side (M/S) stereo. When the left and the right channels are quite similar, then a middle (L+R) and a side (L-R) channels are encoded instead of left and right. This allows to reduce the final file size by using less bits for the side channel. During playback, the MP3 decoder will reconstruct the left and right channels.
MPEG
  MPEG is the name of a working group established under the joint direction of the International Standards Organization/International Electrotechnical Commission (ISO/IEC), that has for goal to create standards for the digital video and the audiophonic compression. More precisely, MPEG defines the syntax of audio and video format needing low data rates, as well as operations to be undertaken by decoders.
Algorithms used by encoders are not defined by MPEG. This authorizes continual encoder improvements as well as their adaptation to specific applications, without necessitating any redefinition of the arrangement of data. Jointly to the audio and video coding, MPEG defines also methods aiming to test the conformity to standards of formats and decoder, and publishes technical reports.
MPEG Stages
  The generations of standards defined by the MPEG working group are referred to as stages. These stages are normally noted in Arabic figures (MPEG-1, MPEG-2, MPEG-4, MPEG-7 and MPEG-21).
MPEG Audio Layers
  MPEG-1 and MPEG-2 both have a three-layer structure, each of which represents a family of coding algorithms. These layers are noted in the standards using Roman figures (Layer I, Layer II, and Layer III). Note that for Internet audio applications MPEG-1 Layer III audio has become known as MP3.
Profile
  A defined sub-set of the syntax of a specification.
Psychoacoustic Model
  A mathematical model of the masking behavior of the human auditory system.
VBR
  VBR means Variable Bitrate. Some MP3 files can have variable bitrate, i.e. bitrate of file can be changed during record and playback. Lame codec V 3.91 supports VBR.
Operation where the bitrate varies with time during the decoding of a compressed bitstream.
Although variable bit rate is acceptable for plain linear playback, one important consideration not to use variable bit rate is that reasonably quick random access becomes nearly impossible.

There is no table of contents or index in MPEG. The only tool the play back system has for approximating the correct byte position is the requested play back time stamp and the bit rate of the MPEG stream. MPEG streams do not encode their play back time. To approximate an intermediate position in a variable bit rate stream, the play back system must grope around near the end of the stream to calculate the playback time, and assume the stream is approximately constant bit rate. The groping around for the correct position can take several seconds.

     

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